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An advanced collection of page views
redirect www to non www

4:07 am, April 28, 2025
css html vertical center

4:10 am, April 28, 2025
OSRS Notes

4:11 am, April 28, 2025
using gzdeflate on a string php

4:12 am, April 28, 2025
Whois Lookup

4:21 am, April 28, 2025
get the href value using jquery

4:25 am, April 28, 2025
css grid for layouts with no rows

4:29 am, April 28, 2025
css cursor types testing

4:34 am, April 28, 2025
mithril testing

4:37 am, April 28, 2025
dropdown change input box on select

4:43 am, April 28, 2025
using let rather than var

4:44 am, April 28, 2025
Get Current Page URL PHP

4:47 am, April 28, 2025
Importing CSS Reference

4:47 am, April 28, 2025
video embed tag

4:47 am, April 28, 2025
show views list function

4:47 am, April 28, 2025
twitter icon font awesome

4:49 am, April 28, 2025
RS3 Best AFK training all skills

4:51 am, April 28, 2025
make labels or badges look better

4:53 am, April 28, 2025
Welcome

This is my test area for webdev. I keep a collection of code here, mostly for my reference. Also if i find a good link, i usually add it here and then forget about it. more...

You could also follow me on twitter. I have a couple of youtube channels if you want to see some video related content. RuneScape 3, Minecraft and also a coding channel here Web Dev.

If you found something useful or like my work, you can buy me a coffee here. Mmm Coffee. ☕

❤️👩‍💻🎮

🪦 2000 - 16 Oct 2022 - Boots
Random Quote
When I realized that, no individual step is hard in any process. Building this airport I'm standing in right now started with a guy writing the architectural plans on paper. That's not hard for him to do. Then laying the first beam isn't had. The whole thing is really hard. So, just take each step kind of piece by piece and when I was able to do that and stop trying to chase this prize and started putting in the work, things just started coming together.
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Random CSS Property

@keyframes

The @keyframes CSS at-rule controls the intermediate steps in a CSS animation sequence by defining styles for keyframes (or waypoints) along the animation sequence. This gives more control over the intermediate steps of the animation sequence than transitions.
@keyframes css reference